Do you remember the Temple of Time for The Legend of Zelda: Ocarina of Time? Of course you do. Well check out what it would look like in one artist's interpretation rendered in a modern game engine.
Artist Michael Eurek has rendered the temple in the recently released, high-resolution Unreal Engine 4. The Unreal rendering engine was recently released on a monthly subscription basis letting home developers dish out spectacles like this which would have formally only been possible with millions of bucks and a big development studio.
The original Temple of Time in all its glory.