Franchise-Killing Games That Were So Bad They Ended Entire Series

There are bad sequels, and then there are sequels that kill the entire series.

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Complex Original

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Change is hard, especially when it comes to the games we love. There's nothing quite like a good sequel; one that expands on and improves the gameplay of the original, adding new mechanics and juicing up the graphics, while maintaining what made the game before it so compelling.

That last part is crucial, and it's what most often gets lost between a good game and a disappointing sequel. Franchises can recover from a bad sequel, of course—but some don't.

Other shouldn't, even if they do, because odds are nothing short of a ten-year hiatus and a complete reboot nothing will redeem them in the eyes of gamers. And once a franchise has lost the goodwill of gamers, it's as good as dead.

Fortunately, it's not all doom and gloom over here. Some of the series we selected for this list really are coming back, despite past missteps. But no matter how good their predecessors and follow-ups might be, nothing can redeem the following ten games and their respective franchises.

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Final Fantasy XIII

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Medal of Honor: Warfighter

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Bionic Commando

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Contra: Legacy of War

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Haze

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Dino Crisis 3

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Red Faction: Armageddon

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Perfect Dark Zero

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Duke Nukem Forever

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